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Pre-Book Now! The Dwelling is available to play starting Saturday, August 19th!

The Dwelling

NEW The Dwelling:  Silence can be Deadly: You’ll encounter Paranormal Diversions as you solve the puzzles to escape the Manor House now haunted by the ghosts of the infamous DreadLands Slayer and his victims. Designed and built to compete with the best Escape Games in the world, this premium escape adventure will dazzle your senses and thoroughly test your wits. This Dwelling requires everyone to use stairs, stoop or bend sharply at the waist and is not recommended for the elderly, anyone with a heart condition or along in pregnancy or susceptible to seizures.

Number of Players: 8-12
Difficulty: Medium-High
Completion rate: Unknown
Time: 60 Minutes
Ages: 14 & Up. This haunted escape IS scary. Please do NOT bring people that are genuinely fearful of haunted scenarios. Minimum of 1 adult needed for each teen under 16. Minimum of 4 players needed to run this room.

CDC Laboratories - Viral Containment

Viral Containment – CDC Laboratories:  An Accident at the CDC Laboratories has released a contagion capable of wiping out the entire population of earth. Your team must find the only vial of anti-virus located somewhere in the labs but, you have to hurry, the scientists only have 60 minutes before it will be too late.

Number of Players: 2-7
Difficulty: Medium-High
Completion rate: 30%
Time: 60 Minutes
Ages: 8 & Up. Under 16 must be accompanied by an adult.

The Heist

the HEIST: You have slipped past heightened security at the estate of a well-known Gangster to recover the precious Gemstone from this Crime Lord who stole it first from the Tower of London. You have only 60 minutes to find the secret stash and escape before the Mobster returns and you’re caught in the act!

Number of Players: 2-6
Difficulty: Medium-High
Completion rate: 27%
Time: 60 Minutes
Ages: Under 16 must be accompanied by an adult.

The Steampunk Time Machine (45 Minute Escape Game)

SteamPunk Time Machine:  Through some strange phenomenon, you’ve been transported to a mysterious room at a London railway station in 1898. Are you industrious enough to use the strange objects and contraptions around you to rebuild the Clockworks for the Time Machine and return to the present, or will you be forever trapped in this room of steam-powered techno-wizardry?

Number of Players: 2-8
Difficulty: Medium-High
Completion rate: 34%
Time: 45 Minutes
Ages: 8 & Up. Under 16 must be accompanied by an adult.

The ABDUCTION

the Abduction: Locked up in a darkened cellar you must rely on yourself and the other victims as you attempt to escape your captor before he returns to wreak havoc! While not meant to be scary, due to the nature of this escape scenario, this room is not intended for anyone under 16 and parents should use caution when booking this experience.

Number of Players: 7-9
Difficulty: High
Completion rate: 26%
Time: 60 Minutes
Ages: 16 & Up. Note: while the Abduction isn’t really ‘scary’ the scenario is intensely creepy.

Mission Impossibly

Mission Impossibly:  Your team of Secret Agents must infiltrate the secret lair of international terrorists bent on exploding a device somewhere in Washington D.C. This is a premium escape room for smaller groups of 2-5 operatives, who will solve numerous physical and mental challenges to defuse a Time Bomb and escape within 60 minutes!

Number of Players: 2-5
Difficulty: Medium-High
Completion rate: 28%
Time: 60 Minutes
Ages: 14 & Up. Under 16 must be accompanied by an adult.

CSI Homicide Detectives

CSI Homicide Detectives: As Rookie Detectives in a murder Investigation, your task is to examine the crime scene, search for evidence, determine who is suspect and explore motives and methods on how the crime was committed. Can you escape with an arrest warrant within 60 minutes?

Number of Players: 2-8
Difficulty: Medium/High
Completion rate: 29%
Time: 60 Minutes
Ages: 8 & Up. Under 16 must be accompanied by an adult.

CheckMate (75 Minute Escape Game)

CheckMate: Lured by promises from the “ToyMaker” you find yourselves locked in a room full of nostalgic games, toys and sports. The only way for you to escape is to find the ToyMaker’s most prized possession and return it in under 75 minutes lest you be added to his ‘collection’. Numerous vintage toys and games including a 1967 pinball game must be ‘played the ToyMaker’s way’ in order to complete your task and escape. Intended for larger groups with enough challenges to keep everyone busy!

Number of Players: 4-12
Difficulty: Medium-High
Completion rate: 27%
Time: 75 Minutes
Ages: 8 & Up. Under 16 must be accompanied by an adult.

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