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The Dwelling

The Dwelling: Silence can be Deadly: You’ve been chosen to banish the spirits from an old Manor House with a violent past… only it appears that the spirits have their own idea of who is going to be banished. Can you gather your wits and escape in time? Designed and built to compete with the best Escape Games in the world, this premium escape adventure will dazzle your senses and thoroughly test your wits. This Dwelling requires everyone to use stairs, stoop or bend sharply at the waist and is not recommended for the elderly, anyone with a heart condition or along in pregnancy or susceptible to seizures.

Number of Players: 8-12, minimum of 6
Difficulty: Medium-High
Completion rate: 22%
Time: 60 Minutes
  Cost: $32pp or $349 for a full room of up to 12
Ages: 14 & Up. This haunted escape will definitely startle. Minimum of 1 adult needed for each teen under 16. Minimum of 6 players needed to run this room as some puzzles require several people in order to solve them. 8-12 participants recommended for any real chance at escape from this room.

CDC Laboratories - Viral Containment

Viral Containment – CDC Laboratories:  An Accident at the CDC Laboratories has released a contagion capable of wiping out the entire population of earth. Your team must find the only vial of anti-virus located somewhere in the labs but, you have to hurry, the scientists only have 60 minutes before it will be too late.

Number of Players: 4-7, minimum of 2
Difficulty: Medium-High
Completion rate: 30%
Time: 60 Minutes
  Cost: $28pp or $185 for full room of up to 7
Ages: 8 & Up. Under 16 must be accompanied by an adult.

The Heist

the HEIST: You have slipped past heightened security at the estate of a well-known Gangster to recover the precious Gemstone from this Crime Lord who stole it first from the Tower of London. You have only 60 minutes to find the secret stash and escape before the Mobster returns and you’re caught in the act!

Number of Players: 4-6, minimum of 2
Difficulty: Medium-High
Completion rate: 27%
Time: 60 Minutes
  Cost: $28pp or $160 for full room of up to 6
Ages: Under 16 must be accompanied by an adult.

The Steampunk Time Machine

SteamPunk Time Machine:  Through some strange phenomenon, you’ve been transported to a mysterious room at a London railway station in 1898. Are you industrious enough to use the strange objects and contraptions around you to rebuild the Clockworks for the Time Machine and return to the present, or will you be forever trapped in this room of steam-powered techno-wizardry?

Number of Players: 5-8, minimum of 4
Difficulty: Medium-High
Completion rate: 34%
Time: 60 Minutes
  Cost: $28pp or $200 for full room of up to 8
Ages: 8 & Up. Under 16 must be accompanied by an adult.

Final Breath (75 Minute Escape Room)

NEW Final Breath: An Abduction Escape. You were drugged and secretly taken along with a few of your friends to a sealed underground processing facility where a fanatic bent on ‘cleansing the planet’ has determined that you are no longer fit for society. Your abductor has turned off the oxygen supply and left you to die and no one knows where you’re at. To make matters worse, other noxious gasses have been leaking into what little air you have left, giving you just 75 minutes to rely on your own wits and cunning to free yourselves before he returns to dispose of your lifeless bodies.

This is a premium escape room and due to the complexity, 75 minutes has been allowed and a minimum of 5 Victims is required to attempt this room. (many puzzles will require multiple players) Due to the intensity of this scenario, no one under 16 will be allowed. Steps, bending and crawling may be required to escape this room.

— Anyone with a heart condition, is prone to seizures or is in advanced pregnancy should not participate in this Adventure.

Number of Players: 7-10, minimum of 5
Difficulty: High – highly recommended for those with some escape room experience.
Completion rate: Unknown
Time: 75 Minutes
  Cost: $32pp or $295 for full room of up to 10
Ages: 16 & Up.

Mission Impossibly

Mission Impossibly:  Your team of Secret Agents must infiltrate a secret lair of international terrorists bent on exploding a device somewhere in Washington D.C. This is a premium escape room for smaller groups of 3-5 operatives, who will solve numerous challenges to defuse a Time Bomb and escape within 60 minutes! Excellent for new and experienced escapees alike!

Number of Players: 3-5, minimum of 2
Difficulty: Medium
Completion rate: 29%
Time: 60 Minutes
  Cost: $30pp or $140 for full room of up to 5
Ages: Under 16 must be accompanied by an adult.

CSI Homicide Detectives

CSI Homicide Detectives: As Rookie Detectives in a murder Investigation, your task is to examine the crime scene, search for evidence, determine who is suspect and explore motives and methods on how the crime was committed. Can you escape with an arrest warrant within 60 minutes?

Number of Players: 5-8, minimum of 3
Difficulty: Medium/High
Completion rate: 29%
Time: 60 Minutes
  Cost: $28pp or $200 for full room of up to 8
Ages: 8 & Up. Under 16 must be accompanied by an adult.

CheckMate (75 Minute Escape Game)

CheckMate: Lured by promises from the “ToyMaker” you find yourselves locked in a room full of nostalgic games, toys and sports. The only way for you to escape is to find the ToyMaker’s most prized possession and return it in under 75 minutes lest you be added to his ‘collection’. Numerous vintage toys and games including a 1967 pinball game must be ‘played the ToyMaker’s way’ in order to complete your task and escape. Intended for larger groups with enough challenges to keep everyone busy!

Number of Players: 8-12, minimum 6
Difficulty: Medium-High
Completion rate: 27%
Time: 75 Minutes
  Cost: $28pp or $295 for full room of up to 12
Ages: 8 & Up. Under 16 must be accompanied by an adult.

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