The Escape Game Rooms

cdc

Completion Rate: 30%

CDC Laboratories - Viral Containment

Number of Players: 2-7

Viral Containment – CDC Laboratories: An Accident at the CDC Laboratories has released a contagion capable of wiping out the entire population of earth. Your team must find the only vial of anti-virus located somewhere in the labs but, you have to hurry, the scientists only have 60 minutes before it will be too late.

  • Escape Challenge: Medium/High difficulty (Completion rate: 30%)
  • Mission Challenge: Locate the Anti-Virus (Difficulty: Medium/High)
  • Recommended for all ages 8 and up. (Those under 16 must be accompanied by an adult.)
  • Thrill level: incredibly high.
  • Great for “first-time” and experienced escapees, Best in a group of 5-7
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heist

Completion Rate: 27%

The Heist

Number of Players: 2-6

the HEIST: You have slipped past heightened security at the estate of a well-known Gangster to recover the precious Gemstone from this Crime Lord who stole it first from the Tower of London. You have only 60 minutes to find the secret stash and escape before the Mobster returns and you’re caught in the act!

  • Escape Challenge: Medium-High Challenge (Completion rate: 27
  • Mission Challenge: Steal the Diamond (Difficulty: Medium/High)
  • Recommended for all ages 8 and up. (Those under 16 must be accompanied by an adult.)
  • Thrill level: incredibly high.
  • Great for “first-time” and experienced escapees, Best in a group of 4-6 Thieves
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time-machine-_3

Rate of Escape: 34%

STEAMPUNK TIME MACHINE

Number of Players: 2-8

SteamPunk Time Machine: Through some strange phenomenon, you’ve been transported to a mysterious room at a London railway station in 1898. Are you industrious enough to use the strange objects and contraptions around you to rebuild the Clockworks for the Time Machine and return to the present, or will you be forever trapped in this room of steam-powered techno-wizardry?

  • Escape Challenge: Medium/High difficulty with a full room. (Completion rate: 34%)
  • Recommended for ages 8 and up. (Those under 16 must be accompanied by an adult.)
  • Fun level: The highest!
  • Great for “first-time” escapees, Best with a group of 6-8
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abduction3

Rate of Escape: 26%

The ABDUCTION

Number of Players: 2-9

the Abduction: Locked up in a darkened cellar you must rely on yourself and the other victims as you attempt to escape your captor before he returns to wreak havoc! While not meant to be scary, due to the nature of this escape scenario, this room is not intended for anyone under 16 and parents should use caution when booking this experience.

  • 60 minute Escape – High Challenge –
  • Escape rate 26%
  • Mission Challenge, Escape from your Captor!
  • Thrill level, INTENSE!
  • Great for experienced escapees. Best in a group of 7-9 Captives
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missionimpossibly

Completion Rate: 28%

Mission Impossibly

Number of Players: 2-5

Mission Impossibly: Your team of Secret Agents must infiltrate the secret lair of international terrorists bent on exploding a device somewhere in Washington D.C. This is a premium escape room for smaller groups of 2-5 operatives, who will solve numerous physical and mental challenges to defuse a Time Bomb and escape within 60 minutes!

  • Escape Challenge: Medium/High (Completion rate: 28%)
  • Mission Challenge: Defuse the time bomb (Difficulty: High)
  • For ages 14 and up. (Those under 16 must be accompanied by an adult.)
  • Excitement level: incredibly high.
  • Great for experienced escapees. Best in a group of 3-5 Operatives
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csi

Rate of Escape: 29%

CSI Homicide Detectives

Number of Players: 2-8

CSI Homicide Detectives: As Rookie Detectives in a murder Investigation, your task is to examine the crime scene, search for evidence, determine who is suspect and explore motives and methods on how the crime was committed. Can you escape with an arrest warrant within 60 minutes?

  • Escape Challenge: Medium/High challenge (Completion rate: 29%)
  • Murder Scenario and puzzles alternate every three weeks. Scenario (A) is less violent while scenario (B) is newer and rated PG13 due to some rather grisly content. (Completely different puzzle sets, props and evidence for each scenario so, if you’ve done one CSI escape, the other scenario will be a very different experience)
  • Mission Challenge: Who did it, why did they do it, and how did they do it? (Difficulty: Very High)
  • Recommended for ages 12 and up. (Those under 16 must be accompanied by an adult.)
  • Suspense level: incredibly high.
  • Great for “first-time escapees” as well as seasoned participants. Best in groups between 5-8 Detectives
  • When booking this room, only one scenario will be available at a time.
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checkmate-in-chess415x250

Completion Rate: 27%

CheckMate (75 Minute Escape Game)

Number of Players: 4-12

CheckMate: Lured by promises from the “ToyMaker” you find yourselves locked in a room full of nostalgic games, toys and sports. The only way for you to escape is to find the ToyMaker’s most prized possession and return it in under 75 minutes lest you be added to his ‘collection’. Numerous vintage toys and games including a 1967 pinball game must be ‘played the ToyMaker’s way’ in order to complete your task and escape. Intended for larger groups with enough challenges to keep everyone busy!

  • Great experience for larger groups, family fun and parties!
  • Prior knowledge of games is NOT required!
  • Escape Challenge: Medium/High Challenge
  • Mission Challenge: Rescue the “princess” (Difficulty: medium)
  • Great for “first-time escapees” as well as escape room experts. Best in a groups of 8-12 players
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